What's to Come
3 posters
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What's to Come
The next version will contain:
(Bullets that arestricken have not been put in the game yet; this is for my reference)
Version .25
(Bullets that are
Version .25
- Spoiler:
- A new hero, the Chemist (with all 3 abilities) (currently testing)
- Purchasable upgrades; will need gold balancing. (pick them up in the Armory, in town)
- "Potential" income (chance to receive gold on kills)
- City males now have a pathetic attack.
- Fire Pit's AoE has been drastically reduced; still does the same amount of damage.
- Ice Beam's damage has been increased, and the radius of its individual novas has increased ever-so-slightly
- That weird bug with the mortar team's missiles not going off should be fixed (I hope)
- The front line now has far less barricades, to make fall faster so the game can proceed.
- Additionally, the cades in the opening "gate" of the city have been rearranged to make a little more sense.
- Workers can no longer build barricades due to potential abuse.
- Speech text has been reduced in size a bit.
- Frigid Bolt's cooldown and mana cost have both been reduced significantly.
- 2 new waves and a new boss before the waves repeat
- Sluj and Sluj spawns have had their HP increased slightly.
- Teleportation gates are now fully triggered and are also included outside the wall (to go from outside the city to in with non-teleporting troops)
- The mana cost of the hospital's healing has been reduced.
- Slightly reduced health of barricades
- Fixed a bug with barricade placement that was causing some issues.
- Removed a single gunman from the right/left flank of the front line.
- Teleportation Module's cooldown has been reduced and max range increased.
- Lots of messing around with the Chemist's abilities; not that you'll notice the difference.
- A new hero, the Chemist (with all 3 abilities) (currently testing)
Fixed the problems with the Blazing Napalm upgrade.
Last edited by darkwulfv on Tue May 05, 2009 9:02 pm; edited 12 times in total
Re: What's to Come
Nice to see DtW now has official version numbers.
Lol, yeah, it was pretty easy to abuse barracades.
darkwulfv wrote:
- Workers can no longer build barricades due to potential abuse.
Lol, yeah, it was pretty easy to abuse barracades.
Mooo-Gunsniper- Admin
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Number of posts : 481
Location : "Canadia"
Age : 30
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Registration date : 2008-04-24
Re: What's to Come
Couple new edits.
The advantage of this way is that it gives you not only a good idea of what's been done, but also what's left until the next version (approximately; things come up).
The advantage of this way is that it gives you not only a good idea of what's been done, but also what's left until the next version (approximately; things come up).
Re: What's to Come
so... umm what changes are in .30 I don't see anything.
lol@:
lol@:
hopefully it wasn't Gurren Lagann you removed XP (dont mock my joke I am soooooo tired.)Removed a single gunman from the right/left flank of the front line.
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